1 Papers, Please was released on August 8th, 2013 without multilingual support.
2 Haxe is not unicode-aware, so there was some initial terror from worrying about all the places I’d need to change, and hidden bugs that would go und..
3 So I decided the best solution was to build a tool that would allow editing any of the fixed text in-place.
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@lswdev: 인디 게임 개발자 dukope의 "페이퍼 플리즈" 현지화(Localizing)에 대한 글 (part 1) http://t.co/AeDeyMOet2