1 You stumble, you fall, you keep getting up until you can walk.
2 The user adjusts so he doesn't make the error again.
3 Therefore, your application needs to be able to accommodate for the unexpected user's demands; but how do you this while still designing only for th..
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@likelinkUX: 우아하게 실패하도록 ux디자인 하기. (에러 핸들링) http://t.co/MrTsxrpy #uxkr